Wrench on: Iconoclasts will grind your gears

Every now and then I come across a game that just “clicks” for me. The click can happen for a variety of games and a variety of reasons.  It might be a platformer with outstanding level design. Sometimes it’s a Metroidvania that just scratches the itch. It could be a… Read more“Wrench on: Iconoclasts will grind your gears”

Talking Quest Design with The Witcher 3’s Nikolas Kolm

Admittedly late to the party, I have been playing a lot of The Witcher 3: Wild Hunt recently. During my adventures with Geralt of Rivia, I came across a small quest that made such an impression on me that I wasn’t able to let it go. I found myself thinking… Read more“Talking Quest Design with The Witcher 3’s Nikolas Kolm”